I'm a game designer and digital artist. I am practiced with a wide array of digital art and
animation tools including Autodesk Maya, Adobe Photoshop,
Adobe Illustrator, 3DS Max, among others.
I have development experience in Unity's C# environment.
As a graduate of Rensselaer Polytechnic Institute, I have a great deal of experience working in interdisciplinary teams, communicating between engineers, artists, and designers, to complete finished and polished interactive products. I'm comfortable working for the good of the team, in leadership roles or supporting roles.
I have a deep abiding passion for games that I've held since I was very young, which I channel into my work with great enthusiasm. Drawing on my practical experience, I always aim to produce art and design with creativity, personality, and fun at the forefront.
Location: Plainville, MA